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Wireless Developer Network - Daily News

View Today's WirelessDeveloper NewsWire

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PlayPhone, GameHouse Team to Offer Collapse! Mobile Games in Retail Stores


The Most Popular Online Game Now Available on Wireless

SAN JOSE, Calif. & SEATTLE--May 6, 2003--Wireless entertainment publisher, PlayPhone, Inc., and GameHouse -- the industry leader in creating mass-market games -- announced today a partnership to offer the mobile phone versions of mega-hits Collapse! and Collapse! Strategy to retail stores nationwide.

Collapse! and Collapse! Strategy will be part of PlayPhone's portfolio of Java-based downloadable games and sold in a PlayPhone-branded game pack. The PlayPhone Collapse! pack will feature the games, along with other wireless entertainment content, including ringtones and screensavers. The two companies expect the pack to be commercially available this summer.

"GameHouse's Collapse! games are perfect for wireless phones," said Ron Czerny, CEO for PlayPhone, Inc. "They are simple, addictive and can be played for a single round, or for hours on end, reflecting the way people actually use their cell phones. We're confident that Collapse! will be one of those games that people will keep playing long after they have bought the game."

About Collapse

The partnership is making Collapse! -- the most popular game on the Internet -- wireless. The 15 million Internet players afflicted with the Collapse! addiction now have another medium to aid their cravings!

The objective is to collapse blocks before they rise to the top of the screen, with game play accelerating as players progress to new levels. Collapse! is easy to learn and fun to play.

Collapse! Strategy takes the Collapse! game one step further. Planning your moves becomes as important as how fast you click the blocks!

"We're very excited to partner with PlayPhone," says Garr Godfrey, president of GameHouse, which features a variety of free and downloadable games on its web site, www.gamehouse.com. "Their expertise in publishing wireless entertainment and our expertise in developing the Internet's most popular games creates a phenomenal partnership."

For more information, please visit www.gamehouse.com and www.play-phone.com.

About GameHouse

GameHouse, Inc. -- based in Seattle, Wash. and founded in 1998 -- creates mass market games for online and mobile entertainment. GameHouse software creates immediate revenue opportunities for their Partners and Affiliates via advertising and direct sales to the consumer. GameHouse games are played approximately 60 million times each month and are responsible for over 300 million ad impressions per month, keeping players captivated for an average of 40 minutes per session.

About PlayPhone

Founded in 2003, PlayPhone Inc., A California-based company, publishes, markets and distributes wireless entertainment products and content to consumers in North America. PlayPhone has a strategic alliance with Sammy Corporation, the largest pachinko maker in the world and a leading Japanese video game producer. PlayPhone's current lineup of wireless products include Musical Ringtone Packs and JAVA Game Packs from renowned brandholders the world over.



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