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Wireless Developer Network Daily News
March 06, 2003
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Today's WirelessDevNet NewsWire"less" Features |
AROUND-THE-WEB - The most unwired city in America is ... Portland, Ore. -
The Portland metropolitan statistical area (MSA) ranks as the top market for wireless Internet accessibility, according to Intel's "Most Unwired Cities" survey released today. Outpacing typical trendsetters Los Angeles (No. 13) and New York (No. 23), Portland and its residents are quickly embracing this new unwired lifestyle, evidenced in part by the region's growing number of "hotspots."
Today's WirelessDevNet Newsmakers |
T-Mobile Launches Handspring Treo 270
- Customers GET MORE Features with a Simple Do-It-All Device
Sony Ericsson Unveils Accessory for Music Lovers
- the Bluetooth Music Hands-free HBM-30
PacketVideo Mobilemedia Technology Powers Multimedia Applications in Sony Ericsson P800 Smartphone
- Advanced Video, Still Image and Audio Applications Embedded in Breakthrough Device
San Francisco International Airport Launches Wireless Broadband Internet Access Via T-Mobile HotSpot Network
- City officials and Technology Leaders Cut the Ethernet Cord for Millions of Travelers
Summus and TriBond Enterprises Partner to Bring Games to Wireless Phones
- Tribond, the Popular Board Game That Has Sold over Three Million Copies, to Be Offered to Wireless Customers
Sony Ericsson to Open On-Line Application Shop for the P800 Smartphone
- Starting today, P800 users will be able to buy business and leisure applications which give extra functionality to their P800
Borland Software Corporation Selects Just Media and Harmonic Communications to Launch and Optimize New Branding Campaign
- Just Media and Harmonic Announce a Strategic Alliance to Offer Fully Integrated Media Optimization Solution to Clients
Nokia and Metrowerks Offer All-in-One Developer Kit for Series 60 Platform
- Series 60 Platform Now Easily Accessible to CodeWarrior(TM) Programmers
Toshiba Launches Wireless Broadband Hotspot Solution
- Mobility Leader Selects Accenture to Provide Infrastructure Support
THQ Signs Publishing Agreement With ZIO Interactive to Deliver Wireless Games to Korean Market
- THQ Wireless content scheduled for release under the agreement include games based on Major League Baseball, MotoGP(TM) and World Wrestling
Discreet Advances Game Development with New Technology and Top Titles at Game Developers Conference
- New Game Exporter Interface, DirectX 9.0 Compatibility, and Wireless Games Lead Discreet Agenda
@Road Launches Pocket Edition Mobile Resource Management Service
- New Service Combines GPS-Enabled Mobile Phones with @Road Mobile Resource Management Service to Improve Productivity of Field Operations
Taking your mobile app. to market? We'd like to hear from Developers, Device Manufacturers, and Carriers.
Have you ever tried to get your application, game, or ?? to market only to reach a dead end. Are you a developer who has attempted various distribution channels and hit the jackpot? WDN would be interested in hearing about what worked and what didn't. Carriers and device manufacturers, do you have a program or business channel that developers should know about? Please share your experience with Glenn, the WDN Editor - send details to editor@wirelessdevnet.com
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WDN DIRECTORIES
CEBIT
Mar 12, 2003 - Mar 19, 2003, Hannover
IEEE Wireless Communications and Networking Conference - WCNC 2003 includes three main programs: Tutorials, Business Application Sessions & Technology Panels, and Technical Program. co-located with CTIA WIRELESS 2003 March 16-21, 2003
New Orleans, Louisiana, USA
CTIA WIRELESS 2003 - Live Well, Work Smart, Play Hard - Wireless makes it possible! The largest and most highly attended wireless show in the telecommunications and computing industries. Plan now to attend this must-see event global event! March 17-19, 2003
Ernest N. Morial Convention Center, New Orleans, Louisiana, USA
[ Get "Premium" Exposure For Your Wireless Event ]
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Develop to a Segway Contest - Contest Announced to Uncover the Best Mobile Applications Developed with UIEvolution Software. The contest's grand prize winner will receive a coveted Segway Human Transporter vehicle. Dwango(R) Wireless, a developer and publisher of wireless applications and technology for users of next-generation mobile phones and other wireless devices, is sponsoring a $1,000 cash prize for the developer who creates the "Best Game." To win, entrants must develop applications utilizing UIEvolution's cross-platform XML and scripting engine. Developers can register to receive an SDK, additional technical information and complete contest rules at www.programmingcontest.com.
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Building Wireless Community Networks (Publisher: O'Reilly & Associates; 1st edition)
- Certain cities--Singapore is one example--have begun to outfit gathering places like airport lounges and downtown
coffee shops as "hot spots" that are served by wireless Internet antennas. It's possible for anyone with an IEEE
802.11b card in a laptop to sit down in one and have Internet access immediately. The author of Building Wireless
Community Networks, Rob Flickenger, thinks this is a great idea. He's written this small, thin volume to explain to
readers why wireless networking is a community asset, and to bring them up to speed on the technologies available
for creating wireless hot spots. Community here means a collection of people, as in a town or neighborhood.
UK Readers Click Here to order
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