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WirelessDevNet.com Press Release

Mobile Game Developers Conference 2008 Call For Submissions is Now Open


SAN FRANCISCO – Aug. 23, 2007 – The call for submissions to present lectures, roundtables, and panel sessions at GDC Mobile 2008 is now open. The two-day event will take place Monday, Feb. 18 and Tuesday, Feb. 19 at San Francisco's Moscone Convention Center during the week of the Game Developers Conference. Submissions are being accepted through Monday, October 1 at www.gdcmobile.com.

GDC Mobile 2008 will bring together publishers, traditional platform game developers, handset manufacturers, aggregators, and operators to discuss the opportunities, challenges, innovation, and viability in the space. More than 40 lectures, panels and roundtables will explore the future of the medium, and will cover areas such as 3D development, programming, licensing and distribution.

“Our vision for GDC Mobile 2008 is to evolve it into a forum to address more of the technical challenges involved in the development of mobile content,” said Jamil Moledina, executive director, Game Developers Conference. “We look forward to receiving submissions for sessions that put the spotlight on original innovation and post-mortems on some of the groundbreaking content the industry has welcomed this past year.”

The advisory board for the conference consists of senior industry figures including: Robert Tercek, People Jam; DC Collier, Pikkle KK; Mike Yuen, Qualcomm; Matthew Bellows, Floodgate Entertainment; Kyu Lee, Gamevil; and Mark Ollila, Telcogames among others.

The advisory board will be evaluating talks for the following tracks:

  • Programming
  • Audio
  • Deals & Distribution
  • Game Design
  • 3D
  • Production
  • Original Innovation

    For a detailed list of topics and to submit a speaker proposal, please visit: http://www.gdcmobile.com.

    The GDC attracts more than 17,000 attendees annually and provides educational, networking, and business opportunities for game development professionals. The conference is the main global forum where programmers, artists, producers, game designers, audio professionals and others involved in the development of interactive games gather to discuss and shape the future of the industry.

    The GDC features over 300 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts.



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