Myxer’s BoomBox Study Shows 74% of Users Still Buy CD's
Despite the rise in smartphone users, and increase in purchases of mobile entertainment content, traditional media channels still remain a popular way for people to access new music and artists
Never Miss Your Metro Again With New iPhone App
Next Metro, shows the user when their next train is due, for all 60 stations in the Tyne and Wear Metro network. It also uses the location-aware features of the iPhone to tell a person the ten nearest stations to their location
New Magid Report Finds U.S. 2010 Market for Mobile Virtual Goods to be Estimated at $168M
Virtual goods purchased on smartphones are a new emerging market in the United States. Who is actually buying them and how much they’re spending, however, has not been completely understood
Nokia Siemens Networks Leads the Way to 400G Optical Transport Networks
The company today announced that its Dense Wavelength Division Multiplexing platform will enable CSPs to seamlessly migrate existing 10 and 40 Gigabit per second (10G & 40G) optical networks to 400G with minimal investment
Thumbplay Launches Beta Version of SMS-based Mobile Entertainment Content Search
Thumbplay has launched the beta version of an innovative mobile search service that allows cell phone users in the United States to instantly search for and purchase ringtones, games, videos and wallpapers from their mobile phone
GAMEVIL launches Baseball Superstars 2010 on Android Market
GAMEVIL(R) today announced that its Baseball Superstars 2010 game is available on the Android Market. The game will support HVGA and WVGA screen resolutions and will be available for Android 1.5 and above